Unity Development – 3 Years in…

I started with Unity and learning C# a little over 3 years ago. Finding tutorials to follow was the mainstream way of learning. Udemy also came in handy, with an RPG course from gamesplusjames, who has some great content available for free. Brackeys was also another top tier indie dev content creator with over 400 […]

Lock down, Code Up!

Hey Everyone, If you follow my blog, I have been away for a little while doing other things. Here is  an update as to what has been happening. CyberCraft is still in development.  I took some time out, and with the current situation as it is, decided to re-focus on other ideas for the time […]

August Update 2019

Hi Everyone! The august Update for the game “DDoS” (Available on GooglePlay) has gone live: Release notes: Amended Hub Menu options to display correctly within the bounds of screen. Swapped out the Server Model in the Hub Menu for a better detailed model. UI Tweaks General Bug Fixes As some of the Query and Research […]

New Release ! “DDoS” Tower Defense Game

Hey everyone, just released a game called “DDoS”. Tower Defense style game. Defend, Upgrade, Mitigate and Attack against waves of enemies. Available now for FREE on Google Play! Link: DDoS – The Game – Free to Play (No intrusive ads) Like to mention @Indigowd, hope your side game is coming along nicely? Jojje is an ex-Battlefield […]

RPG Game

Been busy developing an RPG game which is based around being a courier/delivery person. The premise is: You start delivering on your bike and as you get enough funds you then buy your first car, and so on and so forth.  It’s sketchy but, the idea seems feasible.  The other idea I had was it […]

Something new lurks!

Hi All, Been a busy few months! As with most things – priorities change and mainly – life and family took front and centre. I have had time to develop another game – Titled “Twist N Fall”. It is completely free. As in no fee to download, no ads and no catch!   Demo video: […]

Photon Networking

Ok, so you may have thought, “how do I get two devices to connect to each other? and handle multiplayer gaming?” Well, luckily Photon Networking is available to handle all the back-end and make your job of implementing connectivity between devices/users/gamers that much easier. I decided to try and add or retro engineer turn-based multiplayer […]